
Another Forum'Alt
|
Posted - 2008.08.24 11:13:00 -
[1]
Originally by: Mara Rinn The reward for level 5 missions is fantastically greater than the reward for level 4 missions, but there aren't many people that run level 5 missions. Why would that be I wonder?
Let's have a look. To run level 5 missions, you need a passive tank. Most level 5 missions have neut towers that will drain the cap of any ship within a few seconds. So we gear up a Drake or Rokh to passive shield tank, and head off to losec with our group of five mission runners.
The first thing we encounter is a gate camp with two tacklers and three battleships geared for maximum DPS. These are four year old characters who have level 5 skills in Gunnery - they're running T2 weapons with T2 ammo. We one-year-and-less character who are still level 4 in everything have no chance - we can't bust their interceptors fast enough, all we can do is hope that we can warp out of the gate camp in our pods fast enough to avoid losing our +5% shield capacity/recharge rate implants.
So we never actually get to run that level 5 mission, we have to go back to level 4s in hisec to spend our next 10 hours of play time farming back the ISK to replace the fittings that the insurance on our ships didn't cover.
Next time, we scout ahead with a 1 day old alt. We find a clear route to the mission area, and start running the mission. 45 minutes into our mission, someone has scanned us down (because they were watching the starmap for systems in their constellation with active people) and blown us up.
No amount of nerfing of level 4 missions will encourage players like myself to head out to losec.
Please describe a means for making ISK that satisfies the losec gankers' desire for cheap targets to shoot, while simultaneously satisfying the people trying to earn some ISK without spending more on replacing ships and modules than they're losing on ships and uninsured fittings?
The way to encourage more people into losec is to nerf gatecamps, not to nerf level 4 missions.
This. Gatecampers are victims of their own success, everyone with any sense who has been playing for >1 week knows lowsec is useless, to the point that 0.0 is safer.
|